Foundation in 3D Modeling & Animation (3ds max)
Course Description
Software Used: 3ds max 8
Duration: 40 hours
- Introduction to 3D Graphics
- Working in 3D space
- 3ds max user interface
- Setting up the scene
- How to create 3D objects & 2D objects
- Applying Transforms
- Creating copies and arrays
- How to use Modifiers like Bend, Twist, Taper, Latheand Extrude
- How to edit Mesh and Spline
- Compound Objects – Boolean
- How to set light & camera
- How to use free Form Deformation(FFD)
- How to use Material Editor
- Applying Material to an object
- Designing Materials
- Animation concepts